Aron Vellekoop Leon

Aron Vellekoop Leon on grainedit.com

 

I’m really enjoying Aron Vellekoop Leon’s work. His portfolio is filled with projects that showcase his uncanny ability to distill complex concepts into clear and visually compelling stories. A native of  Fuerteventura, Spain, he now calls Amsterdam his home.

 

 

 

 

 

 

Aron Vellekoop Leon on grainedit.com

 

Aron Vellekoop Leon on grainedit.com

 

Aron Vellekoop Leon on grainedit.com

 

Aron Vellekoop Leon on grainedit.com

 

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Francesco Muzzi
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EIGA Design

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Sponsor // The Retro Deck by Pocono Modern

Retro Deck by Pocono Modern

Support The Retro Deck by Pocono Modern on Kickstarter.

Bring a new level of class to your game with The Retro Deck by Pocono Modern. A bold deck of cards inspired by the simplicity and elegance of timeless Mid Century Modern design.  Designed by Joe Morelli and Pocono Modern, the style of the cards fits somewhere in between the sleek sophistication of Mad Men and the warmth and familiarity of The Brady Bunch.  One deck, with two variations will be produced by US Playing Card Company.

 

Retro Deck by Pocono Modern

We hope to get it funded this week so that we can continue building our catalog of American-made products.  To see more of our products, please visit us at: www.poconomodern.com

Retro Playing cards by Pocono Modern

 

 

Mention GRAIN EDIT in the ‘Deck Color Selection Message’ after you complete your pledge and receive our awesome Woodland Deck as a special gift from Pocono Modern.  Nice!!!

Retro playing cards by Pocono Modern

 

The Woodland Deck by Pocono Modern.

Learn more about the Retro Deck here.

 

 

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George & Harrison

George  Harrison on grainedit.com

George Harrison is a multidisciplinary design studio based in the Netherlands. Founded by Martijn Maas (George) and Maarten Stal (Harrison), the duo pair smart strategy with thoughtful execution to create work that stands at the vanguard of contemporary design.

 

 

 

George  Harrison on grainedit.com

 

George  Harrison on grainedit.com

 

George  Harrison on grainedit.com

 

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Also worth viewing:

Francesco Muzzi
Ty Wilkins Interview
EIGA Design

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Sponsor // Font Fabric

font fabric fonts

With this deal, you’ll receive more than 90 different fonts! Included are 18 unique font families delivered to you in an .OTF file format. What’s even more amazing is that thanks to this Mighty Deal, you can save more than 95% off the regular price! See all the details here.

 

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You will receive the following:

 

  • 90+ Fonts
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    Your purchase of this Mighty Deal gets you a royalty-free license, which allows you to use these fonts for any of your personal projects, as well as an unlimited number of work for clients.
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    These desktop fonts are delivered in .OTF file format and work on both Windows and Mac computers.
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Marcel Hausler

Marcel Hausler on grainedit.com

 Marcel Hausler is a designer living and working in Hamburg, Germany.  A recent graduate of  the Fachhochschule Mainz, he has worked for well known museums including the Bauhaus-Archiv Berlin and the Gutenberg-Museum Mainz.

 

 

Marcel Hausler on grainedit.com

 

Marcel Hausler on grainedit.com

Marcel Hausler on grainedit.com

 

Marcel Hausler on grainedit.com

 

Marcel Hausler on grainedit.com

 

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Justin Pervorse Interview

Justin Pervose Interview on grainedit.com

Continuing our series of process related interviews, we chat with illustrator and designer Justin Pervorse. A Bay Area transplant via Atlanta, Justin has been relentlessly perfecting his craft over the last decade.

I first caught wind of Justin’s talents during his tenure at Mailchimp, where he injected his infectious personality into a series of slick illustrations and campaigns for the email giant. He has since moved on to Dropbox’s internal design department, a position that has allowed him to further expand his creative capabilities. Through the support of his peers, Justin and his team have created a series of self-initiated projects that explore and uplift the spirit of the brand. In today’s interview we highlight one of these projects, delve into his workflow and discuss his earliest days as a designer.

 


Lets start off with a little bit about your background. Where are you from originally?
I was born in the wonderful northern beauty of Michigan and after a short stint in South Carolina my family moved to the suburbs of Georgia where I grew up. The majority of my childhood was spent playing outdoors and building things with whatever random junk I could find. I always had a wild imagination that consistently led to me doing crazy things — usually playing with fire or trying to blow something up but getting into trouble was a regular occurrence for me as I was always very adventurous.

I loved to draw growing up but I never really thought about it as a future career. My parents were both creative in some sense but neither had any major background in general art. My mother did have a short artistic exploration in college so as a kid I was amazed with the few drawings she had kept from that point in her life. My old man had a very unique job in building ropes courses and climbing towers. It was definitely a bragging point to tell all my friends that my Dad built zip lines for a living and even better that I got my occasional share of zippy adventures. Though I didn’t understand it yet my parents were always very good to encourage me about my creativity and wild ideas.

Justin Pervorse on grainedit.com

Dice created for an internal office team at Dropbox

Moving into my awkward years of high school I started to take more interest in art and took as many drawing, painting, photography and computer classes as I could. I yet again found myself indulging in mischief in a printshop class where I learned boatloads about offset, letter press printing, finishing and a lot of other production techniques. I liked to make fake business cards, stupid bumper stickers to put on friends cars and the occasional weirdo mini zine to share with friends. Between print shop and photography I really started to find more interest in design but it was still a while before I found my calling as a designer.

When and how did you become interested in illustration and design?
After high school I considered college but instead explored a stint of playing music and delivering pizzas, which for the record is still my all time favorite job. I love being a designer but some of the weirdest things would happen to me on deliveries.

Playing music resulted in a lot of design work for my own bands and friends bands. I was primarily started off designing shirts, posters and album artwork which over time lead to a bigger breadth in projects. I’d pretty much take any work I was offered back then, even if it wasn’t something I was interested in or familiar with specifically because I wanted to try new things to learn through those projects. I still don’t regret taking the route of being self taught as it gave me a lot of options to explore different things, which over time led me to realize how much I loved to illustrate and thus my career path began.

Justin Pervorse on grainedit.com

Poster created for 2014 Dropbox Hack Week

What design project are you most proud of? and why?
This is a hard question for me to answer because I look back on most projects and I’m proud of them all on some level, even some of the terrible ones that I will probably never speak of. I like to think that I learn something new on every project and I feel proud that I get to design fun stuff  for a living in the first place.

A project that I am very proud of recently though was one I worked on at Dropbox for our annual Hack Week along with fellow designer Drew Roper. I’ll begin this by saying how lucky I am to work somewhere that I can take some level of my crazy childhood ideas and turn them into actual work. I dreamed up the idea to create a shop within the Dropbox office that would serve up made to order t-shirts for all the employees and attendees of Hack Week. It originally started around the concept of one of those bodega or mega mall kiosks with the tacky palm tree logo that sells cheap sunglasses and quickly evolved into a fully branded, built out deli that I named “Scooters Sandwich Shop”. We pushed on every detail with things like custom screen printed sandwich wrap paper used to roll shirts once they were finished, custom scratch pads for taking orders, developing an ordering system and even made a daily secret password system that would land you a secret shirt. We would broadcast our deli hours every day via email and would serenade a sea of people with a curated metal playlist as they all lined up and waited for their shirts. The whole project was crazy and sometimes stressful but its by far one of my favorite things I’ve ever worked on. In the end I am not only proud that I got to make that crazy idea happen but that it created an experience that brought joy to so many people.

 

 

Justin Pervorse on grainedit.com

Justin Pervorse on grainedit.com

Justin Pervorse on grainedit.com

Scooters Sandwich shop project 

We would love to highlight one of your projects. Could you walk us through Treasure Island 2090 Gift Shop Print? Please include the tools you worked with to achieve the final look.
I really enjoy designing just for fun sometimes and it usually results in trying something new. I thought it would be fun to think of a futuristic treasure island that is more of a tourist attraction and illustrated a commemorative print that would be picked up in the gift shop. I mean, why not?

 

Justin Pervorse on grainedit.com

 

I started with vector forms in illustrator and then worked in photoshop to get the textures and final color tones adjusted to make it visually look more like a folded up poster. I wanted to experiment with some vector textures so I used the Standard Issue Vector Textures to add some subtle halftones and some Vector Supply Sponge Brushes to add some subtle texture to the edges of the artwork. I finished it up in photoshop with some of my own paper and grain textures.

What were some of the thoughts that fueled the direction of the design?
I wanted to to stick to with basic shapes and some subtle line details so I could allow for the textures to bring more character and detail to the illustration.

In what ways did the initial concepts differ from the finished?
I actually just dove straight into this one. Normally I don’t do a ton of sketching unless I’m really unclear of where to start and even then its sometimes just a bunch of chicken scratch in my sketchbook or on post-it notes. I’d say it landed pretty close to what I had envisioned in my head.

 

Justin Pervorse on grainedit.com

SF Dribbble meetup illustration

How has your work evolved over the years?
I actually took a long look back at some of my old work recently. Some as far back as 10 years ago and I had a pretty good laugh. I’d say my work has come a long way over the years but I think the biggest evolvement my own personality into my work. I try and add some bit of weird or funny to everything I create. I think putting your personality into your work is important and makes your work more unique. It took me awhile to realize that as a designer but once I did I feel more attached to what I am  working on.

 

Justin Pervorse on grainedit.com

NXNE poster

Justin Pervorse interview on grainedit.com

Icons created for Men’s Health magazine

 

What are your passions outside of design?
I have a lot of passions outside of design but a lot of them still relate back to design in a way. I really love to cook which is truly just a different form of design and its art that you can eat. I can make some mean pasta and know my way around a grill pretty well. I’m also really into riding motorcycles and working on them. I personally own two and plan to own many more in the future. Riding, coupled with traveling and camping is a really nice way for me to relax and clear my mind. Some of my best ideas have come to me while riding or being out in the wilderness cut off from everything else.

Most importantly though is spending time with my wife and son. They mean the world to me and drive me to continue doing what I do every day.

Justin Pervorse interview on grainedit.com

Mailchimp Freddie toy

We would like to thank Justin for taking time to share with us. You can see more of his work here.

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Retrosupply
This interview is brought to you by RetroSupply Co. Working with authentic materials (including real paint, ink, paper and screen textures from screen printing shops) they have crafted a vast library of vintage inspired design resources for Photoshop and Illustrator.

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Also worth viewing…
Josh Brill Interview
Brad Woodard Interview
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Jeremiah Britton

Jeremiah Britton on grainedit.com

Jeremiah Britton’s website recently caught my eye. With a diverse portfolio that spans branding, illustration and type, he easily transitions between fluid line work to projects with a more structured framework. An Oregonian by birth, he now calls Brooklyn his home where he can be found honing his chops at WeWork.

 

 

 

Jeremiah Britton on grainedit.com

Jeremiah Britton on grainedit.com

Jeremiah Britton on grainedit.com

 

Jeremiah Britton on grainedit.com

 

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Also worth viewing:

Francesco Muzzi
Ty Wilkins Interview
EIGA Design

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Stefano Marra

Stefano Marra on grainedit.com

Stefano Marra is a versatile designer hailing from the southern part of Italy. His portfolio is filled with examples of work that highlight his ability to use texture and shading to successfully achieve a variety of effects. These skills have not gone unnoticed and have landed him editorial commissions from a variety of publications including Il Sore 24 Ore, Wired UK, and Datum.

 

 

Stefano Marra on grainedit.com

Stefano Marra on grainedit.com

 

 

Stefano Marra on grainedit.com

Stefano Marra on grainedit.com

Stefano Marra on grainedit.com

 

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NYC Transit Authority Graphics Standards Manual
Asatte
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Ty Wilkins Interview

Ty Wilkins interview

It’s rare that I come across a designer whose work has as much personality and charm as Ty Wilkins. Hailing from Austin, Ty’s portfolio is filled with character-driven projects that showcase his mastery of color, texture and repetition.

Prior to launching his own studio, Ty worked for Gardner Design, where he developed branding, packaging, signage and redesigned LogoLounge. He also traveled extensively, which had a profound impact on his aesthetic sensibilities. Currently, Ty can be found developing advertising campaigns, editorial illustrations and identity work for a wide range of clients including Target, Monocle and Wired UK.  In today’s interview, Ty graciously shares his beginnings as a designer and grants us a glimpse into his creative process.

 

 

Lets start off with a little bit about your background. Where are you from originally?
I was born in Texas and grew-up mostly in Texas and Oklahoma. I graduated from high school in Buenos Aires, Argentina and attended college at Auburn University. I now live in Austin, Texas.

 

Ty Wilkins Interview

 

When and how did you become interested in illustration and design?
I love to draw. Growing up, I thought this meant that I would become an animator. As I started researching colleges during my last two years of high school, I realized that animation wasn’t offered as a major at any of the schools I was considering. Instead I discovered “computer art” and “graphic design” in the college course catalogs. I thought that one of these majors might be my way to sneak into the animation industry. I enrolled at Auburn University and after a brief stint as an international business major, switched to graphic design. While taking a Corporate Identity class I discovered a passion for symbols and logo design. The process of distilling complex information into a succinct, unique and memorable icon remains endlessly fascinating.

 

Ty Wilkins Interview

 

 

We would love to highlight one of your projects. Could you walk us through the creation of  your recent stamp project?
The tools that I used for this project include pencil, paper, Illustrator Photoshop. I combined several methods to create texture. I visited my local public library and made photocopies of white sheets of paper until black specs started to appear in the copies. I inverted the color, boosted the contrast and repeated the process until I had photocopies full of random flecks. I scanned this texture and combined this with noise I generated in Photoshop and a texture from RetroSupply. These techniques help create the illusion that that the artwork was printed on paper.

Ty Wilkins interview

 

What were some of  the thoughts that fueled the direction of  the design?
My work spans both branding and illustration. Minimal iconic gestalt-like geometric shapes and limited color palettes are common threads among all my work. So when creating this piece for my studio I sought to capture these aspects of my work. I am fascinated by the way two dimensional shapes can suggest three dimensional forms. Three of the symbols are composed to form an interior negative space (a diamond, star and square). The dimensional T is the new symbol for my studio.

 

In what ways did the initial concepts differ from the finished work?
My initial concepts were more illustrative and detailed. I explored creating a line of environmentally themed stamps with more elaborate scenes of trees, fish and environments. After a few rounds I decided to create something that worked equally well for the branding side of the studio.

 

Ty Wilkins interview

 

 

What are your passions outside of design?
I love getting outside and being active. I enjoy hiking and biking during most months and when it gets hot outside I like to go paddle boarding and swimming. Austin has several great swimming spots. Two of my favorites are Barton Springs and Hamilton Pool.

 

Ty Wilkins Interview

 

We would like to thank Ty for taking time to share with us. You can see more of his work at tywilkins.com.

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Retrosupply
This interview is brought to you by RetroSupply Co. Working with authentic materials (including real paint, ink, paper and screen textures from screen printing shops) they have crafted a vast library of vintage inspired design resources for Photoshop and Illustrator.

Get 9 Best-Selling Design Goods Free
Sign-up for updates about new products from RetroSupply and get instant access to 9 best-selling goods.

Save 20%
RetroSupply Co. is graciously offering grain edit readers a discount on all products for a limited time. Type in GRAINEDIT20 at checkout to save 20% off all purchases.

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Also worth viewing…
Josh Brill Interview
Brad Woodard Interview
Ty Mattson Interview

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Sponsor // EasyBanners

Easybanners is your number one source for all your large print advertising. Browse custom designed templates by our in-house artists made specifically for large print, or upload your own design in seconds! It’s that easy.

Whether it’s an event banner for your tradeshow, backdrop for your red carpet, or billboard to advertise your latest art gallery, visit www.easybanners.com and make an instant impact for your brand.

 

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